A tale of long ago. A tale of a sakura tree. In the mountains of the land of dawn, the gods dwell.

______________Up to date information on Wii backup software. Games and News
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A tale of long ago. A tale of a sakura tree. In the mountains of the land of dawn, the gods dwell.

Now's your chance to learn all about the upcoming PokéPark2: Wonders Beyond game for the Wii™ console! Discover some of the amazing places you'll visit and Pokémon you'll meet while playing as Pikachu, Oshawott, Snivy, and Tepig. Plus, get an early look at all the cool activities you'll be able to play in PokéPark and Wish Park.
PokéPark2: Wonders Beyond arrives in stores on February 27th. Keep checking here for more info about the game!
— It's been eight years since Golden Sun: The Lost Age, so what kicked off the development this time?
Takahashi (Hiroyuki):
It just picked up momentum... (laughs)
Sato:
It was long-awaited, overseas and within Nintendo as well.
Takahashi (Shugo):
I often thought we should make a sequel.
— Did you consider if the series had already been completed?
Takahashi (Hiroyuki):
No, not at all!
Takahashi (Shugo):
We had intended the first two to be more of a prologue! (laughs)
Takahashi (Hiroyuki):
For example, there was a time in the West when alchemy was viewed
as science. I thought a story where the person opened the door to find
himself in such a world would be interesting. The first two series were
part of opening the door to that world. I myself wanted to see what
would happen after that. But to be honest, I used a lot of strength in
making the first two games.
Takahashi (Shugo):
The battles and other events all progress simultaneously in them, so I was
kicking for all I was worth to keep my head above water! (laughs) I used all my strength in the programming, graphics, planning, and scenarios.
Sato:
When we asked Camelot to develop them, we could expect you would push the hardware to the limit.
Takahashi (Shugo):
And when it comes to a sequel, it goes without saying that everyone expects something even more amazing than the first two games in all ways possible. We found it difficult to try meeting those expectations immediately after those two. Nintendo’s games are high performance, but they all share an element of approachability, like an F1 car that anyone can drive. So I thought we also need to make something with that characteristic.
— What kinds of games has Camelot worked on in the past?
Takahashi (Hiroyuki):
The first game we made together with Nintendo was Mario Golf1 for the Nintendo 64, around 1998. At first, we wanted to make an RPG, but then we decided to make a golf game in order to gain developmental know-how for the Nintendo 64.
1. Mario Golf: A sports game released for the Nintendo 64 system in the US on June 11, 1999.
— After the Mario Golf series, you developed the Mario Tennis2 series, right?
2. Mario Tennis series: Mario Tennis (Nintendo 64), Mario Tennis (Game Boy Color), Mario Power Tennis (GameCube), Mario Tennis: Power Tour (Game Boy Advance), and New Play Control! Mario Power Tennis (Wii).
Takahashi (Hiroyuki):
Right. I'd always thought that the most interesting sports for computer
games would be golf and tennis. For sports games with Mario as the
main character, I thought fathers would like golf and mothers would like
tennis, and everyone in the family could enjoy the games all together.
We made it easy to keep a rally going.
Takahashi (Shugo):
That way, players can focus on the strategic element in tennis, so I think
it was a good representation of the sport. Then the RPG, which had been
put off for so long, came to the light of day for the Game Boy Advance as the Golden Sun series.3
3. Golden Sun series: A fantasy role-playing series developed by Camelot. The previous two installments, Golden Sun (Nov. 2001) and Golden Sun: The Lost Age (April 2003), were both released for the Game Boy Advance. Golden Sun: Dark Dawn is set 30 years after the previous games left off.
— You had always wanted to make an RPG, so you must have had high hopes.
Takahashi (Hiroyuki):
Yeah. There sure was a lot of pressure, but also a lot of motivation. We had been brewing some ideas for quite a long time, and the result was the Psynergy system, which appears again in Golden Sun: Dark Dawn.
Mario™, Luigi™, & Bowser™ team up on a wild adventure!
• Enjoy action-packed gameplay, plus a bit of strategy
• Control both Mario & Luigi, and Bowser to advance
• Hilarious dialogue brings the Mushroom Kingdom to life
Snowpack Park is a new game to the WiiWare service starring your own Mii™ character and a whole colony of lovable penguins. Feed them, play games with them, and venture outside of the park to find more penguins!
Snowpack Park is available for download through the WiiWare service on the Wii Shop Channel.
Donkey Kong Country Returns Official Website Updated With New Videos, Twitter Sweepstakes, & MoreThis week's additions to the WiiWare and Nintendo DSiWare downloadable game services offer fast cars, talented canines and classic casino kicks.
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With Diddy Kong™ by his side, help them barrel-blast, rail-ride, and ground-pound through over 70 gorgeous levels on Donkey Kong Island. Grab a friend or family member to enjoy two-player cooperative play. With secrets galore and intuitive controls that anyone can get into, it’s going to be bananas!
Pre-order Donkey Kong Country Returns from GameStop and receive an exclusive Banana Pouch for your Wii Remote. While supplies last, click your country below for details.
USA | CanadaThe Super Mario Bros. 25th anniversary site has been updated with new info about the upcoming Super Mario All-Stars limited edition game for the Wii console. Find out what's included with the game when you visit the official website.
Get some hands-on time with exciting Wii and Nintendo DS products at mall locations nationwide this holiday! Read on for a list of locations, and see what's happening in a city near you.
Read more...Halloween has passed, but there's no reason you can't spend time pretending to be someone – or something – else.
Read more...Today, Nintendo of America revealed plans to give U.S. consumers a super-special way to celebrate the 25th anniversary of the Super Mario Bros. game series.
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